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| Id | |
| Label | |
| Node Type | |
| Cognitive Level | |
| Description |
Graphics and Game Technology
(Year: 3 Period: 1 Category: Elective )
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Course Objectives:
- 1. (understand)The student can explain how each step in the "graphics pipeline" contributes to a computer-generated image.
- 2. (understand)The student can explain the basic theory and the most important algorithms and data structures used in computer graphics.
- 3. (understand)The student can explain the function and operation of components used in interactive graphics hardware.
- 4. (understand)The student is able to implement simple interactive graphic programs.
- 5. (evaluate)The student is able to evaluate the quality and performance of an interactive graphics program.